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Personal blog

The original date for beta testing for my project was 7.3.11 Currently the dates of uploads may change due to technical issues due to import of buildings, collision Undergoing further reason, if...

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Latest Blog: Personal blog

The original date for beta testing for my project was 7.3.11 and its looking like that may involve just testing out the environment with a vehicle but it depends on how far I get between now, then....

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Minor delay due to the design changes again

Ok all I know my deadline is getting closer, have to get things done in a shorter time but here's whats happening the original design was supposed to be a open world environment but due to only me...

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delays/delays and well slight progress

Ok all I know my deadline is getting closer, currently my design has been changed from open world to a hospital but the hospital was getting too complex so to keep the gameplay elements I have decided...

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End of a old era, the start of something great.

Hi all, I finished my University coursework, the demo has been released. Currently there's no zombies, mainly focused on the camera system which is far from being completed so like any, all feedback...

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Long overdue.

Firstly happy new year to everyone reading this. I haven't posted much since my graduation, I will be trying to put more effort over time but for now been trying to improve on my old skills so I can...

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Goals for this year

31/3/2015 edit: Now using Digital Tutors, hoping to get some major progress in the coming weeks. Blog from January 2014: I don't post many blogs here so I have decided that it's about time I say...

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Moving towards Blender

Haven't really done much with my blog in a while, I'm currently been busy with volunteer work, I've been getting used to using Blender more than 3ds Max lately so hopefully my future 3d models will be...

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New Blender work

So for a long time I hadn't been posting much when it comes to work but lately been spending a lot of time with Blender, learning it for work related reasons. Anyway this has got me wanting to learn to...

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My hedgehog plans, project Doomsday MIA

Firstly you may have noticed my main game is missing called Doomsday, which was a game based on the style of classic Resident Evil games and inspired by the Doom franchise. Currently that game wasn't...

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Sonic 3d models on the increase, thinking about making something in UE4

Over the last couple of months I've been bringing out some fairly decent Sonic 3d models. Like the one I finished today:So it's got me thinking about if I should make a Sonic style game on the UE4, I'm...

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Sonic Unreal Engine 4 playable.

So I finally got my Sonic model into Unreal Engine 4 again but this time I actually used my model to help create animations and later created a player control system for my Modern Sonic character to be...

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Sonic transformations experimentation.

So after learning to make my custom Sonic 3d model work in UE4 I decided to try improve my uvw mapping:I've made changes since I posted the image above, have been experimenting with a new technique...

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UE4 Super Sonic transformations (W.I.P)

Currently been re-working on my Sonic 3d model with a new rig to include Quill's, an improved UVW mapping, this is so I can easily make quick colour changes so I can re-use them to make new designs...

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Sonic game demo (I've taken demo down for now), survival horror game

I know it's been a while, felt once again it was time to post something new. Basically I've been working on my Sonic work again, even wondering about my survival horror game. For now I'm considering...

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Super Sonic/Shadow, FPS project

My previous article showed that I had put up a new build for the Sonic UE4 project. Currently imported Shadow the Hedgehog now too. I rebuilt him with new rig/animations, will put up a new build...

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Survival Horror return to horror

Been a while since made any updates. Anyway thought give an update.Started continuing my work on my survival horror game again, currently working on my level design and rebuilding my modular building...

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Experimenting with my Sonic UE4 project, general

This week thought just have a look at my Sonic project again, added some changes to the Materials to include material instances because I was trying to get some kind of shine effect that I see in a lot...

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Human 3d modelling

Time for another update:This month has been a bit slow on being productive but this week I started getting back into human 3d modelling. Here's something I've been working on so far:For now I'm trying...

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Sonic_SpecialStage, Survival Horror news.

It's that time again for a new update. So basically I game a lot but I am trying to improve my game design related skills. Anyway I've been working hard on trying to study modular maps for my Doomsday...

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